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Freeze
No | Combos | Mp | Remarks |
1 | AAA + D > A + >>JA | 20 mp | |
2 | AAA + D > J | 30 mp | |
3 | AAA + D > A + D > A | 40 mp | |
4 | AAA + D > J + D > A | 50 mp | Break off some icicles before u do D > A. Make sure there r no obstacles around the enemy. |
5 | AAA + D > A + D v J + A | 50 mp | |
6 | AAA + D > J + D v J + A | 60 mp | |
7 | AAA + D > A + > + < + D ^ J + <<JA | 80 mp | Walk to the enmy. Stop at the ice block, fdace the reverse direction and press D ^ J. |
8 | AAA + D > A + > + < + D ^ J + D < A | 80 mp | Same as 7 |
9 | AAA + D > A + > + < + D ^ J + D < A + <<JA | 100 mp | Same as 7 |
10 | AAA + D > A + D ^ J + JA | 80 mp | |
11 | AAA + D > J + D ^ J + JA | 90 mp | |
12 | AAA + D > A + D ^ J + D < A | 100 mp | Make sure that the enemy is standing right in front of u, then the chance of D > A hitting him will be much more greater. |
13 | AAA + D > J + D ^ J + D < A | 110 mp | Same as 12 |
14 | AAA + D > A + D v J + D ^ J + JA | 110 mp | |
15 | AAA + D > J + D V J + D ^ J + JA | 120 mp |
16 | D v J + A + D ^ J + JA | 90 mp | |
17 | D v J + A + D ^ J + <<JA | 110 mp | Same as 12 |
18 | AAA + D > A + D ^ J + D > A + >>JA | 100 mp |
19 | AAA + D > J + D ^ J + D > A + >>JA | 110 mp |
Note: For all moves, don't stand too close to the enemy or else these attacks will miss. During whirlwind, be careful of incoming ice blasts or ice-related attacks. Once u r hit by these ice, it is equals to u r casting a whirlwind on yourself. Generally, for combos 12, 13 and 17, D > A can be replaced by >>JA, but more technique is needed.