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Freeze

No Combos Mp Remarks
1 AAA + D > A + >>JA 20 mp
2 AAA + D > J 30 mp
3 AAA + D > A + D > A 40 mp
4 AAA + D > J + D > A 50 mp Break off some icicles before u do D > A. Make sure there r no obstacles around the enemy.
5 AAA + D > A + D v J + A 50 mp
6 AAA + D > J + D v J + A 60 mp
7 AAA + D > A + > + < + D ^ J + <<JA 80 mp Walk to the enmy. Stop at the ice block, fdace the reverse direction and press D ^ J. 
8 AAA + D > A + > + < + D ^ J + D < A 80 mp Same as 7
9 AAA + D > A + > + < + D ^ J + D < A + <<JA 100 mp Same as 7
10 AAA + D > A + D ^ J + JA 80 mp
11 AAA + D > J + D ^ J + JA 90 mp
12 AAA + D > A + D ^ J + D < A 100 mp Make sure that the enemy is standing right in front of u, then the chance of D > A hitting him will be much more greater.
13 AAA + D > J + D ^ J + D < A 110 mp Same as 12
14 AAA + D > A + D v J + D ^ J + JA 110 mp
15 AAA + D > J + D V J + D ^ J + JA 120 mp
16 D v J + A + D ^ J + JA 90 mp  
17 D v J + A + D ^ J + <<JA 110 mp Same as 12
18 AAA + D > A + D ^ J + D > A + >>JA 100 mp  
19 AAA + D > J + D ^ J + D > A + >>JA 110 mp  

Note: For all moves, don't stand too close to the enemy or else these attacks will miss. During whirlwind, be careful of incoming ice blasts or ice-related attacks. Once u r hit by these ice, it is equals to u r casting a whirlwind on yourself. Generally, for combos 12, 13 and 17, D > A can be replaced by >>JA, but more technique is needed.

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